new Playnetic Interactive Play range

29 January 2018


Have we mentioned that 2018 marks 20 years since Playforce first burst onto the play scene? And we’ve been innovating and playing and learning and having fun everyday, ever since. That’s right… with a team of over 50 specialists today (with support from over 800 colleagues across TCL Group), we’re proud to still be the leading provider for playground developments in our specialist area, schools and nurseries. And we’re even more proud to have installed almost 10,000 playgrounds and sports areas across a wide range of sectors.

One of the things that has always stood out, here at Playforce, is our commitment to working with the very best suppliers and partners - many of whom have been with us since the very beginning!

Over 2018 we’ll be celebrating our 20th birthday with loads of new and exciting activities. We’ll be releasing more on this over the coming weeks. But for now, we’re thrilled to announce a partnership with Playnetic Interactive Play. Playnetic is the perfect partner… in their own words they “develop fun, interactive, outdoor play equipment, to get children exercising again”. Sounds just like us! That’s why we’ve partnered with them to launch a very special birthday range here in the UK, focusing on active, ICT-related play and learning.

So, what can you expect to see in the Playnetic range?


Audionetic - By pumping the foot pedal children generate energy. Once the energy has been built up you can press the push button and a selection of games will follow. All commands are focused on physical movement and interaction. Hopscotch, tag, hide and go seek, everything is covered. There are also jokes and riddles included. Move, listen, learn and have lots of fun.


Music/Story Play Sphere - By turning the hand crank children generate energy by themselves. The USB stick determines whether it’s, then, used as a Music Sphere (the Music Sphere will play children’s songs so everyone can sing along) or Story Sphere (playing stories and suggestions for imaginative play). 


GameNetic - The GameNetic is a game console designed specifically for the public space. The pillar, provided with a foot pedal, two buttons and a display, is very safe and user-friendly. The score is obtained and determined by a clever combination of reaction time and the number of correct answers. 


JumpStone - By jumping, you will generate energy and a randomly selected song will play. You have to keep jumping in order to let the audio continue. 


Kinetic Wheel - Spin the wheel and energize the KineticWheel. You will (randomly) hear an audio clip full of experience. All three of the steering wheel variants come with a USB stick with their own sound! Would you rather play your own sound on the USB stick? Then simply record your own MP3 file(s)!


DJ Post/smartphone amplifier - Turn the disc to generate energy. Put your phone on loudspeaker and put it under the hut. The DJ Post amplifies the sound from your smartphone!


AudioZone - Turn the crank to generate enough electricity. Then you can play the game. Do you know the right answer? Then sprint to the illuminated sidekick and kick it.  Using your hands, feet, with a ball or whatever you come up with. 


AudioSense - Spin to generate electricity. Music, stories, sounds, whatever you like, with unbelievable sound quality! 


GameWall - Turn the wheel and energize the game, enough energy, select one of four interactive games: Speed Test, Quick colors,  Memory and Chase the Light. 


ShotSpot - The ShotSpot is an interactive ball wall with six impact-sensitive panels and LED lighting. The ShotSpot comes with a variety of challenging games that motivate users to move, practice and improve their accuracy in a fun way. 

If you’d like to be one of the first to know about our various activities and launches this year, please register your interest by emailing us at and we’ll be sure to keep you in the loop!




Back to News